PAF Presents Play in the Dark @ SHINE

Play in the Dark with PAF at SHINE! 16 May

We are excited to announce the line-up for the Play in the Dark evening we are organising at SHINE festival in 's-Hertogenbosch this week!

An adventurous evening with games and interactive installations in the dark! Play in the Dark is a successful part of Playful Arts Festival.

For SHINE Playful Arts Festival selected some exciting, accessible games and installations you can find below.

The evening will also feature a Club Night with music selected by Nils and Ivo Dierx. See Club Night line-up:

And of course you can also enjoy what SHINE itself has to offer! Just a few examples:

TAPE - a monumental walk-in installation, which consists of giant cocoons made of kilometres long transparent packing tape. Once inside this labyrinth you find yourself carried in a wondrous world by white tape.

Twilight Tower - Twilight Tower will serve as the ‘ wall’ for architectural videomapping (1024 Architecture) and as the home for inflatable sculptures by Plastique Fantastique. And in it’s inner space the Tower houses the The Visionair installation.

20:00 - 01:00: Drohme: Wajang VJ Workshop; Soudodger LIVE, Air Match (PAF).
20:00 - 00:00 Terrain: JS Joust (PAF)
20:30 - 21:00 Starry Heavens (PAF/SHINE)
21:00 - 21:45 Abner Preis (SHINE)
21:30 - 23:00 Solar Cinema (SHINE)
21:45 - 22:30 Weeping Angels (PAF)
22:30 - 23:00: Koningin van een Nacht - Beeldjutters (SHINE)
23:00 - 23:45 Weeping Angels (PAF)

Daddy Longlegs
18:00 - 19:00 Iris Rijskamp
19:00 - 20:00 Sugarbelly
21:00 - 00:00 Ben Penn

20:00 - 21:00 Manuell Stuart
21:00 - 22:30 Nuno Dos Santos
22:30 - 00:00 Presk

Play in the Dark Line-Up

Air Match

Air Match is an interactive installation where two players blow a lightweight tissue back and forth using the power of their hairdryers. Points are scored when a player fails to blow the gracefully moving tissue back.

It is the result of a cooperation project by Alejandra Huerta and Jara López. Their common interest in decontextualizing behaviours, brought them together to create this new poetic sport.

Soundodger LIVE

Soundodger is a physical interactive installation about moving through music. Each level is one song during which you must weave in and out of hand-choreographed bullet patterns. The music is all original and licensed by an all-star cast of musicians, spanning genres from chiptune, to drum'n'bass, to alt rock. There's a little something for everybody.

The game is created by Michael Molinari of Studio Bean.

Weeping Angels

Weeping Angels is a playful experience and can be seen as a mixture between hide & seek, tag and treasure hunting in the dark with flash lights.

It’s experience allows for the safe experimentation with emotions such as fear, hunting and chasing urges, fleeing, persecution, etc.. and has originated from the fear of being hunted by something you cannot see. It also encourages complex team play and strategy, as well as on the spot, quick changes in tactics. It’s a physical game and has been curated internationally.

This streetgame is developed by Philipp Ehmann of Play:Vienna.

Johann Sebastian Joust

'Johann Sebastian Joust' is a no-graphics, digitally-enabled playing-field game for 2 to 7 players, designed to be used with motion controllers like the Playstation Move.

Try to tap the controller of your opponents, while keeping your own controller steady. The goal is to be the last player that's still in the game. When the music is slow, the controllers are very sensitive. But when it's quick, the players can move quickly as well and attack other players. But beware: move around your controller to quick, and you'll fail.

The music that's guiding the tempo are selections of J.S. Bach's Brandenburg Concertos

This game is developed by Douglas Wilson of Die Gute Fabrik.

Wajang VJ Workshop

Live Video Wajang Puppets animation. Visitors make and play their own Wajang shadow puppet in pre-developed scenes.

Project of Cardboarders / Reanimation



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